- Event type
- patch note
- Published
- 8 June 2026 - 06:25:24 UTC
- Source
- steam_community_announcements
This was a fix of sound effects, animations, and enemy AI. Enemies no longer get stuck on walls while chasing the player. The jump animation now doesn't randomly trigger along with the landing sound affects and particle effect. The attack animation now has a trail behind the axe. I added a sound effect for the player getting hit and healing.