2026.8.7.887 - Per protocol port, community fixes, Linux audio fixes — Resonite Steam update #1113473

Hello everyone! I got another update for you! I don't like pushing them on Friday, but this one was meant to go out yesterday, but due to GitHub actions...

Steam App
Resonite (2519830)
Event type
patch note
Published
7 August 2026 - 13:03:59 UTC
Source
steam_community_announcements
Hello everyone! I got another update for you! I don't like pushing them on Friday, but this one was meant to go out yesterday, but due to GitHub actions being down for over 8 hours I could not. There's a whole bunch of community contributions from @stiefeljackal, @Earthmark and @WallTack to our libraries, fixing up a number of things and doing some pre-work for more contributions! The Linux audio issue with 100 % pinned CPU thread should also now be fixed by @bluecyro! Config change IMPORTANT: We also changed the config for starting worlds (mostly affects headless) - the forced port is now specified per protocol. This lets you specify port for LNL, QUIC & TCP, rather than only LNL. Your existing config will work - it'll map to LNL, but we strongly recommend switching to the new format ASAP, as we'll eventually remove the legacy option. This also means you can setup port for the QUIC prot...

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