2026.5.27.1300 - StrikePose IK chain, optimized background worker, auto-rigging — Resonite Steam update #1113490

Hello everyone! I've got an exciting update for you! The first piece of the new in-house IK system - StrikePose, is in! It's not full body IK yet, but...

Steam App
Resonite (2519830)
Event type
patch note
Published
27 May 2026 - 19:52:39 UTC
Source
steam_community_announcements
Hello everyone! I've got an exciting update for you! The first piece of the new in-house IK system - StrikePose, is in! It's not full body IK yet, but you can now play with the unconstrainted FABRIK chain solver and use it for your creations! This is a general purpose IK algorithm, that will serve as a building block for the IK, but is also usable on its own for your own systems. It's stable enough for everyone to start playing with it (but breaking changes can still occur!) and give some feedback / bug reports - my goal is to make sure it's polished before moving on to the next phases, like constraints and full body IK! There's also related tools to this - new Rig Tool and support for auto-rigging static meshes! Hope you have fun with those :) We've also thrown away more of old code from Unity-Mono era and switched to the .NET TPL library for background task processing! That's all the a...

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