Patch 1.0.2.65 — Wizards and Warlords Steam update #112092

Road Construction can now terminate at Resource Sites (farms, mines, etc). For example: You can now build from a City to a Mine. You still cannot build...

Steam App
Wizards and Warlords (567080)
Event type
patch note
Published
21 October 2021 - 16:03:53 UTC
Source
steam_community_announcements
Road Construction can now terminate at Resource Sites (farms, mines, etc). For example: You can now build from a City to a Mine. You still cannot build from a Mine to a Farm (but you can link them with an Outpost as road nexus). Balance tweaks to Death Knights, Lesser Celestial Phoenixes, Maladonisai. Grid-based battles now have better logic for determining when a unit counts as charging. It requires the unit to have moved during the turn, and to have moved from a non-engaged position to the final position. This sounds more complicated than it is - if a unit moved into combat from non-combat (including combat -> non-combat -> combat) it counts, but 'sliding' along an already engaged battle line does not count. Set Defense now gives a Fend bonus against units which charge it. (de facto reduces to-hit). Set Defense now requires immobility to be active during melee resolution. Lances are no...

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