Update #5 - Performance and lighting — VRZ: Torment Steam update #112478

Update #5 - performance and lighting More performance options have been exposed with this update along with some level tuning and fixes. Here's small...

Steam App
VRZ: Torment (484350)
Event type
patch note
Published
15 June 2016 - 14:03:10 UTC
Source
steam_community_announcements
Update #5 - performance and lighting More performance options have been exposed with this update along with some level tuning and fixes. Here's small guide for each option. Camera far Plane - how far objects can be seen in meters. Less value more fps, higher more eye candy. Anti Aliasing - if disabled more fps but edges will look juggy. Maximum is 8AA, image will get more clear with some performance cost. Environment VFX - Turn on/ff some environment effect like fog/dust/falling leafs etc. Occlusion culling - when on will hide objects which are far and camera not seeing but may cause some far away objects flickering artifacts. Foliage Density - how dense is grass and bushes around player. higher values more candy less performance. Tree Distance - How far to draw trees in meters. Low value - performance boost. Higher more trees. Detail Radius - in meters border where to draw Grass and bus...

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