- Steam App
- Haven & Hearth (3051280)
- Event type
- patch note
- Published
- 7 April 2025 - 20:50:35 UTC
- Source
- steam_community_announcements
We've been developing, and here's what's new. New Implementations ----------------------- Significantly reworked the decay mechanics. When a claim (village or personal) runs low on authority, the immediate effect is that (only) the claim's claim marker will begin to decay, rather than, as has historically been the case, anything and everything on the claim. The claim, thus, continues to protect things on it from decay while the claim itself lasts. Walls are still possible to hand-bash if the claim is low on authority. Significantly reworked the life cycle of tame animals. Animals will, if they fail to find proper nutrition a couple of times, but are on a claim, go dormant, rather than starve to death, indicated by the animals lying down, appearing to relax. Animals off claim will still starve, rather than go dormant...