Early Access Update 11 - What's new — Super Cane Magic ZERO - Legend of the Cane Cane Steam update #1158327

https://static1.squarespace.com/static/54180a86e4b0096c901a4968/54478dc9e4b055e45a0432d5/565f3e05e4b091e665aa314c/1449082392537/update11.gif Releasing...

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Super Cane Magic ZERO - Legend of the Cane Cane (336440)
Event type
patch note
Published
2 December 2015 - 18:24:59 UTC
Source
steam_community_announcements
https://static1.squarespace.com/static/54180a86e4b0096c901a4968/54478dc9e4b055e45a0432d5/565f3e05e4b091e665aa314c/1449082392537/update11.gif Releasing this update took quite a while but is a very important milestone in our development cycle. We completed our AI and characters upgrade and can finally create more interesting mechanics for combat and puzzles in the upcoming game content. To reach this goal we worked very hard on improving visual feedbacks for many of the combat interactions, and you should find easier to understand what’s going on during your games. There is still much work to be done. We will now start focusing much more heavily on the creation of additional content. Our next milestone is to have a fun and varied “challenge mode” very soon, and this means more areas, more bosses and more enemies. Story mode is in development too, but you will have to wait a little bit long...

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