- Event type
- patch note
- Published
- 2 December 2015 - 18:21:34 UTC
- Source
- steam_community_announcements
https://static1.squarespace.com/static/54180a86e4b0096c901a4968/54478dc9e4b055e45a0432d5/565f3e04841aba572c690c90/1449082373705/meteor.jpg Balance Crossbow traps are now triggered when you hit them and not just when you pass in front of them; All the parabolic, explosive items now detonate when they hit the ground. This should make bombs much more fun and useful during the game. Balanced items drop rate. Now items within the same rarity level (common, uncommon,rare, etc...) have the same chance to be spawned. Their rarity is not affected by the differences in power rating. A green item has the same rarity of all other green items, even if they are less or more powerful within the “green items category. Medium and Heavy Armor chest items now grant slightly less extra stats. Improved activation speed of all game items, especially weapons. Activating an item does not lock the character in p...