0.1.21 - Recall Animations & A Pile Of Bugfixes — Gatedelvers Steam update #1160337

- New Recall VFX & animations. - Recall now always targets self if there is no target. - New Invisibility Potion infusion trait: On kill, go invisible...

Steam App
Gatedelvers (1638440)
Event type
patch note
Published
20 March 2023 - 17:23:03 UTC
Source
steam_community_announcements
- New Recall VFX & animations. - Recall now always targets self if there is no target. - New Invisibility Potion infusion trait: On kill, go invisible for 3 seconds. - Removed Super Dynamite scrap value. (Reminded by DoubleMayCare.) - Reworked how invisibility breaks: no longer interrupted by all actions, instead breaks if dealing damage or grabbing someone after the first second of invisibility. - Fixed player characters that died while sprinting continuing to sprint when revived, regardless of if sprint was still being held. - Telepotions should no longer teleport targets onto floor traps. (Reported by Conrat.) - Fixed Iron Gates damaging carried objects/characters when moving close to them. (Reported by Wunarg.) - Fixed Wind-charged Astral Spark moving Nails. (Reported by Aewynne.) - Fixed Old Digger becoming immortal if the took fatal damage during certain parts of his cave-in attack...

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