Tester Build Update v0.4.12 — Fraymakers Steam update #1166388

General Gameplay Rudimentary CPU behaviors for ledge, shield, airdash, and evasion implemented. Level 0 CPUs no longer get stuck in a loop of walking in...

Steam App
Fraymakers (1420350)
Event type
patch note
Published
22 November 2022 - 23:53:44 UTC
Source
steam_community_announcements
General Gameplay Rudimentary CPU behaviors for ledge, shield, airdash, and evasion implemented. Level 0 CPUs no longer get stuck in a loop of walking in one direction after being KO'd. Respawn delay lengthened (70 frames -> 100 frames). Menus Lobby menu buttons can now be navigated with keyboard and gamepad. Controllers Lowering the left stick radius size will now proportionally affect cursor movement speed on the character selection screen. This allows controllers with tighter maximum default radiuses to behave with parity to XInput devices (such as the Nintendo Switch Pro which maxes out at radius of around 80). Fixed bug where selecting the default profile on the character select screen with an active Nintendo Switch Pro Controller would pull in defaults for XInput controllers instead. Controllers that don't have analog sticks should no longer have issues moving character select token...

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