- Steam App
- Witchinour (620900)
- Event type
- patch note
- Published
- 1 March 2018 - 01:51:29 UTC
- Source
- steam_community_announcements
New mechanic: Corruption! As your alert level rises the dungeon will start to become corrupted, causing environmental changes as well as instability in the types of enemies that are spawned. A HUD element that shows the status of the floor's stairs has been added. You can find it under the right side of the alert bar. Maximum camera distance for boss fights has been increased in controller mode, where it was slightly shorter than in keyboard + mouse mode Orcish Halls' boss has been made a little less erratic Hazards can no longer be spawned in narrow hallways Witchinour has changed quite a bit since its launch (for the better I think!) so I'd like to thank you all for having taken the time to leave such valuable feedback, I've learned a lot!