Patch 0.4.2 — A torch for new scoundrels — Scoundrel Steam update #1189926

Since launch the most common note has been: "I had no idea what I was doing on my first run." Fair. This patch adds a guided onboarding — a quick...

Steam App
Scoundrel (4643520)
Event type
patch note
Published
23 May 2026 - 11:16:45 UTC
Source
steam_community_announcements
Since launch the most common note has been: "I had no idea what I was doing on my first run." Fair. This patch adds a guided onboarding — a quick descent that walks you through the basics: clearing rooms, picking up swords, knowing when to drop them, and why that second potion never seems to help. First-timers get it automatically; everyone else can replay it from the menu whenever. Also in this build Smaller download — trimmed a chunk of weight off the build. Faster installs, lighter patches from here on. "Weapon" is now "SWORD" — small terminology shift, consistent with what's on the card. Coming up More mutators to bend the rules, and more achievements to chase. If you've got ideas — old or new — drop them in the Community Hub. The "what if" pile is what keeps the dungeon growing. And if you've already had your run with it — a Steam review goes a long way. Both for the algorithm, and ...

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