Debug Branch Version 0.4.1 — PsyShift Steam update #1191329

Hello everyone. We just updated PsyShift to now include a debug branch. The changes detailed here are NOT live in the default branch. To those of you...

Steam App
PsyShift (989210)
Event type
patch note
Published
25 March 2019 - 06:58:55 UTC
Source
steam_community_announcements
Hello everyone. We just updated PsyShift to now include a debug branch. The changes detailed here are NOT live in the default branch. To those of you wishing to test this build, which includes the absolutely latest changes and fixes, simply right click PsyShift in Steam, go to properties, then go to Beta. Select "Debug" and allow the game to be patched. Changelog DEBUG BRANCH Engine has been upgraded to 4.22 RC6. Changed how achievements are handled. They should now proc properly. (Cleaned up the code a lot. Now passes the params properly) Music volume is now set correctly across game launches (I programmed it out of order) Motion blur and lens flaring should now actually set properly (I just programmed it badly) Handbrake should now function independent of frame rate Removed APEX blocks from Serenity. They just caused performance loss, and didn't even work right. Temporarily disabled th...

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