Early Access Patch Notes (0.2.0) — PsyShift Steam update #1191337

The optimization update has arrived! Change log: Lighting has been modified to sustain the same quality, while drastically utilizing less system...

Steam App
PsyShift (989210)
Event type
patch note
Published
1 January 2019 - 13:19:49 UTC
Source
steam_community_announcements
The optimization update has arrived! Change log: Lighting has been modified to sustain the same quality, while drastically utilizing less system resources. Certain meshes have been modified to reduce poly count without sacrificing the look of the mesh. LoD on terrain has been modified to now cull at a shorter distance, drastically reducing VRAM usage during gameplay. Specularity + Metallic player rollers will now use less CPU. All UI elements have been updated to the latest version. (Inventory still doesn't have brackets or outlines. We're working on it) The hidden level has been removed. Happy New Year everyone. Thank you for being with us as we push PsyShift into 2019. This update was based around reducing system requirements as much as possible, while also updating the UI to be more modern. While we are still testing various hardware, expect a lower performance hit when playing PsyShi...

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