Pre-Release Patch Notes (0.1.2) — PsyShift Steam update #1191343

Hello all. Here's the latest changelog. Bugs fixed: If no save is detected, the ball defaults to a reddish-green tint, instead of the hard black it used...

Steam App
PsyShift (989210)
Event type
patch note
Published
13 December 2018 - 11:36:32 UTC
Source
steam_community_announcements
Hello all. Here's the latest changelog. Bugs fixed: If no save is detected, the ball defaults to a reddish-green tint, instead of the hard black it used to default to. The end goal now properly saves the best time. I swear I fixed it this time. Random level loading should now work properly. Frameworks implemented: Hats! (Still no inventory yet. We're working on it)

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