Pre-release Patch Notes — PsyShift Steam update #1191345

Revision 57 Revision 0.1 Improved load handling. Loading is now threaded. Added destructible objects into Serenity. Fixed force application to...

Steam App
PsyShift (989210)
Event type
patch note
Published
8 December 2018 - 10:13:18 UTC
Source
steam_community_announcements
Revision 57 Revision 0.1 Improved load handling. Loading is now threaded. Added destructible objects into Serenity. Fixed force application to destructible objects. They are now velocity dependent. Added support for hats (Hats are currently disabled until the inventory framework is ready) Improved optimization for dual core systems. Serenity and Midnight Ride should now behave better. Improved glass reflections on Serenity, so the glass doesn't look as flat. Saving/ Loading of best times is now implemented (Initial time may say 99:99:99) Current issues: Entering the level goal pauses the game, but doesn't show the scores or times. This will be addressed in the next patch. Physics misbehaves if a walljump is performed while being slightly clipped into a wall. This is most noticable in Serenity while climbing the glass wall to reach the roof (There's bonus points up there!). Some track pie...

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