[News] Toricky Development Stories 2015/2016 — Toricky Steam update #121022

Hi, Everyone, My name is Arashi, and I'm the Creative Director of Toricky! http://otakumaker.com/images/TokyoIndieFest.jpg One day, Guillaume, an indie...

Steam App
Toricky (477720)
Event type
patch note
Published
31 October 2016 - 07:19:05 UTC
Source
steam_community_announcements
Hi, Everyone, My name is Arashi, and I'm the Creative Director of Toricky! http://otakumaker.com/images/TokyoIndieFest.jpg One day, Guillaume, an indie developper who is the programmer of Toricky came to me with a conceptual mini-game featuring a little Bird carrying and throwing boxes. When I saw this flying character using physics to play with objects, I had an intuition that we could be able to create a very unique mechanics for a great Platform Game. That's how the project Toricky started! It was about 2 years ago. http://otakumaker.com/images/Atelier_Melon_Kissa1.jpg At Atelier Melon-Kissa, my indie game studio based in Osaka (Japan), we love Mangas and Animes. This is one reason we think characters are very important elements of a game. For Toricky, I created many colorful characters with very unique personality for each of them. http://otakumaker.com/images/Atelier_Melon_Kissa2.jp...

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