- Event type
- patch note
- Published
- 31 March 2017 - 19:43:24 UTC
- Source
- steam_community_announcements
After a couple days of testing on the latest branch, we're moving 0.058 onto the default branch. The testing yielded one interesting bug: Pan could not die unless he was in combat. This has been fixed, so Pan is no longer immortal if he isn't fighting. Here's the full changelog: New features: 11 new items- Enemies and chests now have their own unique loot Enemy attack damage is now randomized from a range of values Currency will now be displayed in the top left side of the screen while in exploration mode Inventory can now be accessed while out of combat in exploration mode by using the attack/defense key (default q/e) Pan's health bar will stay up while in exploration mode Bug Fixes: Fixed Pan's animator controller, he can now die outside of combat Fixed the PO Katakana card, it was displaying the イ character instead of ポ Fixed a bug where Kung Punch could get stuck in an infinite loop ...