Small progress, slow progress — The Underground King Steam update #121555

Bruh, ECS is hard. Not only because it's a work-in-progress of the developers of the engine we are using, but because it's not a very intuitive way to...

Steam App
The Underground King (1198900)
Event type
patch note
Published
14 February 2022 - 19:03:29 UTC
Source
steam_community_announcements
Bruh, ECS is hard. Not only because it's a work-in-progress of the developers of the engine we are using, but because it's not a very intuitive way to program. As a small reminder, we have switched to ECS to have BIIIIIG FPS but it takes some getting used to. Fortunately, we've been hinted at that a new version of ECS 0.5 will come sometime in Q1 of 2022, which means sometime between January and March. For the moment, we managed to spawn physical cars (no models yet) and have a shader render the asphalt on top of the terrain, regardless of the terrain shape. We can control how many lanes there are, how wide they are and small details like colors. Progress will be slow, at first, then when we can migrate the old code, we will have leaps and bounds in stuff to show. For now, most of it is code but here's a quick render: https://i.imgur.com/3jtC1EL.png Next update will be a video when we ge...

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