✨ Tales of Miravia - Patch Notes ✨ — Tales Of Miravia Steam update #1216952

Thank you for being part of this magical journey! ⚙️ General Fixes & Improvements 🐞 Minor bug fixes. ⚙️ Visual effects optimization. ⚔️ Auto-battle now...

Steam App
Tales Of Miravia (3475020)
Event type
patch note
Published
22 April 2025 - 01:11:09 UTC
Source
steam_community_announcements
Thank you for being part of this magical journey! ⚙️ General Fixes & Improvements 🐞 Minor bug fixes. ⚙️ Visual effects optimization. ⚔️ Auto-battle now uses both attacks and skills automatically. 🔊 Volume balancing for smoother audio experience. 🎧 Subtle variations in repetitive sound effects. 🌈 Added a visual equalizer effect that reacts to map and battle music. ⚔️ Combat & Enemies 🗡️ The Deadly Shadow enemy now appears with a sword or axe in addition to the dagger. 👥 Improved enemy grouping logic. Repeating enemies are now labeled (e.g., Deadly Shadow A, B...). ⚡ Some battle animations have been enhanced. ⛅ Environmental Changes ☁️ More weather variety has been implemented across regions. 🏰 Tower of Martyrdom is Now Open! 12 new maps/floors added. ☠️ You no longer get teleported home upon death: a defeat message is shown, and you're returned to the title screen. 💾 You can load from you...

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