- Event type
- patch note
- Published
- 1 February 2019 - 13:29:11 UTC
- Source
- steam_community_announcements
-Fix issue to do with changing teleport to one way, portal etc. -Fix gem counting issues with multi region levels -Fix get counting issues to do with spawning from special block, npc's and enemies. -Fixed an issue with overwriting existing level causing strange things to happen. -Improved performance in some areas. -Fixed some enemy shooting timing issues. -Fixed some region issues where some things would not spawn in other regions. -Fixed a number of checkpoint bugs, mostly related to gems. -Fixed some re-spawn issues. -Fixed a possible switch issue. -Fixed Bubble checkpoint issue -Added advanced tab to enemies to improve movement control. adds Turn limits , Min/Max allows randomisation adds control over horizontal and vertical awareness adds control over enemy turning towards or away from player allows enemy to just be vulnerable from front or back allows enemy to ignore platform edges...