More Islands, Quests, and Good Stuff! (Update 0.6.0.0) — Don't Sink Steam update #123773

Improving town balance It's nearly impossible to predict how players will utilize a mechanic in an open-world/sandbox environment. Towns were originally...

Steam App
Don't Sink (710610)
Event type
patch note
Published
27 January 2018 - 00:56:05 UTC
Source
steam_community_announcements
Improving town balance It's nearly impossible to predict how players will utilize a mechanic in an open-world/sandbox environment. Towns were originally intended to be something you could do for side revenue but most users tend to make towns their main objective. As a result we are slowly making towns more profitable and easier to manage. For example islands were being captured by pirates far too often so we toned back the chance of that happening. We've also increased the effectiveness of town defenses which can further reduce the chance of an island being taken from you. Quality of Life While we aren't near to the full release of Don't Sink yet we do consider the game to be a playable product and as such are making efforts to improve the experience no matter how small the change. There is now a tooltip pop-up when you begin ship combat for the first time that explains the controls and ...

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