Tree colliders fix / 12.5mm reload acceleration-ramp tweaked — Strain Tactics Steam update #124251

"sticky" trees fix In an impressive display of brute-force testing, Jeff has seemingly found a solution for units getting stuck on tree-like colliders...

Steam App
Strain Tactics (621810)
Event type
patch note
Published
19 October 2017 - 14:52:01 UTC
Source
steam_community_announcements
"sticky" trees fix In an impressive display of brute-force testing, Jeff has seemingly found a solution for units getting stuck on tree-like colliders. Let us know if they continue to be an issue! Faster 12.5mm reloading It should take ~3secs on from initial click-and-hold to full topup for the 12.5mm cannon. The single round loading is obviously still in effect, and operates around a clearer 'acceleration' model that allows 100 rounds to be controlled-loaded over ~2sec before kicking into overdrive for the last ~1sec and cramming the ammo into the Wpn Bay. I trust this works better now for all minigun-crazy commanders! Thanks again for your continued feedback~ Other fixes -Blue Berets should now display their melee bonus status more consistently -Outpost 826/Homebase helicamera constraints now widened to allow reticle to aim at the edge of map at minimum zoom levels

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.