- Steam App
- Rise of the Foederati (732510)
- Event type
- patch note
- Published
- 4 June 2020 - 01:20:44 UTC
- Source
- steam_community_announcements
Hello, we've been working hard to improve performance and stability for players. Keep note there is a new update still scheduled that will keep fixing bugs found on games, plus some new small content tidbits to prepare for a more fleshed out build. Changed: Movement range of all units has been changed. Light Cavalry units should be much more mobile, as a whole. Medium and Heavy Infantry now moves one square less than Light Infantry. Changed: basic attacks order is now Quick, Normal, Strong. Changed: Body and Head Armor are now divided in their respective subsections in the Stats section. Values in parenthesis tell the armor value against critical hits. Fixed: Frankish Ridanmanne pixellation aspect removed Fixed: Frankish Ridanmanne now gets Endurance bonuses for Endurance (wasn't applying it previously, making it tire much faster) Fixed: units with throwable weapons were performing range...