- Event type
- patch note
- Published
- 15 April 2016 - 20:18:43 UTC
- Source
- steam_community_announcements
Hi everyone, based on your super valuable feedback, in this new update we have tweaked several things related to the game design. The most common report was that the game could be a little too hard or frustrating (especially when fighting bosses) so we tweaked it to make the fights more fair. For those of you who enjoyed the original challenge, we kept it on Hard Mode. Now you can play on that difficulty from the beginning without the need to unlock it, so give it a try if you’re feeling brave! Here’s the complete change log: ## - 2016-04-15 ### Improved The first boss weakness is now more evident. Improved scenery for some worlds. Flat is now much faster when underwater. Flat can now damage enemies and collect stuff during his invincibility frames. ### Added Life meters for bosses. 11 new checkpoints scattered all over the game. ### Changed Boss fights are now more fair. They expose the...