v0.7.1, v0.7.2, v0.7.3 - Bug fixes, physics, and etcetera — Antistatic Steam update #1247310

A quick set of three patches over the last two weeks, featuring a new knockback curve and a little bit of menu polish. v0.7.1 - Dec 26 2020 Minor...

Steam App
Antistatic (944500)
Event type
patch note
Published
4 January 2021 - 06:10:23 UTC
Source
steam_community_announcements
A quick set of three patches over the last two weeks, featuring a new knockback curve and a little bit of menu polish. v0.7.1 - Dec 26 2020 Minor balance patch. Tweaks Can now jump and grab out of the start of dash attack animations Lag-canceling energy regen delay is now based on move's landing lag, and lower Characters Carbon Several tweaks and buffs Helium New up-tilt (well, the animation's the same, but it hits differently) Several tweaks and buffs Misc Improved controller display Fix crash on restore state if an entity was removed Cleaned up Helium's animation data Misc cleanup 0.7.2 - Dec 30 2020 Another rework of knockback and stun, character handling tweaks, and balance changes. Tweaks All characters have had their dodge rolls, tech rolls, and floor rolls tuned to be longer All characters have had movement/handling tweaked Hax dashing should work now Shield knockback has been ent...

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