- Event type
- patch note
- Published
- 28 February 2026 - 01:32:04 UTC
- Source
- steam_community_announcements
Bug fixes and system adjustments have been implemented for the demo version:Construction System Adjustments:Adjusted the experience model formula for Machine Learning → Produce Efficiency → Metallum/Swarm Essence. Now, increasing Produce Efficiency through Machine Learning is faster.Added upgrades for Produce Efficiency → Metallum/Swarm Essence in one of the tech trees, allowing further acceleration of Produce speed through tech tree progression.Optimized mid-to-late game performance by adding a built-in minimum Produce time (initial: 5s) to the 3D printers in Mineral Bay/Assembly. Additionally, a tech tree node has been added that allows reducing this minimum Produce time through upgrades.Combat System Adjustments:Fixed a bug where enemies only gained health but not attack power as difficulty increased. Now, enemy attack power also scales with difficulty (making high-difficulty maps mor...