0.2.6 - And yet more ragdolls — MiniLAW: Ministry of Law Steam update #125465

With 0.2.6 we focused on making the ragdolls more dynamic and bloody. We added a few new visual effects and increased performance by reworking some of...

Steam App
MiniLAW: Ministry of Law (503180)
Event type
patch note
Published
27 February 2017 - 03:18:00 UTC
Source
steam_community_announcements
With 0.2.6 we focused on making the ragdolls more dynamic and bloody. We added a few new visual effects and increased performance by reworking some of our drawing methods (also fixed a few minor bugs). Ragdolls v3 http://i.imgur.com/oFwcZQ1.gif Changes to ragdoll physics; not all body parts are weighted against each other equally, and now torso joints or joints closer to center of mass have more pull on satellite parts. Adjusted several player melee moves so their maximum enemy velocity caps out higher. More states for all ragdoll heads and chests to show extreme physical damage. Ragdolls generate additional blood upon creation based on damage of upper chest/head region. Certain sufficiently damaged ragdoll parts will generate tiny meat bits that fly out on creation. Other Additions Added shockwave effects to muzzle flashes, explosions, and shield hits! Also added a selector in video opt...

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