Patch 0.9.12: Miscellaneous balance, QoL, and fixes — Shadowed: The Demon Castle of Ooe Steam update #1257165

A big bugfix and QoL patch, with some balancing too. As it turns out, the last patch may have been a tad rushed, but aside from fixing that, there are a...

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Shadowed: The Demon Castle of Ooe (2825130)
Event type
patch note
Published
19 April 2025 - 12:24:40 UTC
Source
steam_community_announcements
A big bugfix and QoL patch, with some balancing too. As it turns out, the last patch may have been a tad rushed, but aside from fixing that, there are a fair few more changes as well. Some more clutter/inventory changes will be coming in the next patch. Gameplay: -Reworked stealth yet again. Since enemy vision was fixed last patch, it became a bit too easy again. ---Making noise(such as by fighting) near enemies who are searching will alert them. ---Fighting temporarily reduces your VISSTEALTH to 0. ---Searching(yellow) enemies will be more sensitive to sound in general. ---Adjusted the chance for monsters to see you. ---Monsters now check their vision at the end of their turn rather than the start (makes certain things a bit clearer). -Smoke bomb radius reduced from 3 to 2. Damage from damaging bombs has been reduced across the board. -Reduced the size of the castle levels. This may mak...

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