- Event type
- patch note
- Published
- 31 December 2024 - 11:17:46 UTC
- Source
- steam_community_announcements
Shadowed's latest patch brings the forest rework! It's still a hellish place filled with beasts, but at least there's now a bit more variety! Something else to note, there was a bug that was stopping enemies with high movespeed from actually moving and attacking on the same turn. It's also possible that it was causing other movement-related issues (such as getting stuck in places) as well. I usually wouldn't mention a bugfix here, but thanks to this being fixed, many enemies are substantially more dangerous now than they were before. I knew about this bug for a long time, but since one of the new events involves having to run away from dangerous monsters, I recently investigated it again and was able to fix it. It may be a bit of a bump in difficulty, but things were always meant to be this way. Let me know if you think that certain monsters are too unfair after this change. Gameplay: -A...