Optimizations — CAT Interstellar Steam update #1263113

This update deals exclusively with optimizations to the game. The three principal areas of optimization are draw calls, Texture memory, and dynamic...

Steam App
CAT Interstellar (384740)
Event type
patch note
Published
26 April 2017 - 16:39:54 UTC
Source
steam_community_announcements
This update deals exclusively with optimizations to the game. The three principal areas of optimization are draw calls, Texture memory, and dynamic lighting improvements. The benchmark goal I have kept with this game is a minimum of 30fps at 1080p on a gtx 750. With this latest patch I’ve been getting 60fps for most of the game. CPU Optimizations: One of the CPU bottlenecks I found was the number of draw calls for static meshes and their materials. To address this I “merged” certain mesh groups together. In the image I've combined 6 static meshes into 1 (the yellow circles are the bounds of the object): This will also help with artifacts caused by ...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.