Android’s Text Box Problem — CAT Interstellar Steam update #1263119

First offIf you don’t know how to program you can still help. This can be thought of strictly as a logical problem. There are dozens of ways to solve...

Steam App
CAT Interstellar (384740)
Event type
patch note
Published
30 November 2016 - 21:22:33 UTC
Source
steam_community_announcements
First offIf you don’t know how to program you can still help. This can be thought of strictly as a logical problem. There are dozens of ways to solve this problem. I just thought it would be really interesting to see what you all thought. Just leave a comment here or start a thread if you want to get crazy. I'll hand out keys to everyone when we decide on a solution. The Problem Android 42’s dialog text box is a little different than the other Androids. In the game I use overlapping volumes to update Android 42’s text. When he overlaps one of these cubes it sends a message containing what new lines to show (string array). His text box is then closed (destroyed) and rebuilt/resized based on the number of lines he receives and their length. When a text box is updated it is automatically opened. This is to ensure he says things at the right time. http://cdn.akamai.steamstatic.com/steamcommu...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.