MeloDancer Update: UE 5.7 Upgrade, UI Fixes & Polished Gameplay — MeloDancer Steam update #1264384

Devlog Update — Engine Upgrade & Gameplay ImprovementsI’ve recently upgraded MeloDancer to Unreal Engine 5.7, and the transition is finally complete...

Steam App
MeloDancer (3984000)
Event type
patch note
Published
22 November 2025 - 08:39:03 UTC
Source
steam_community_announcements
Devlog Update — Engine Upgrade & Gameplay ImprovementsI’ve recently upgraded MeloDancer to Unreal Engine 5.7, and the transition is finally complete. Everything that broke during the upgrade has been fixed, and the game is now running smoother than before. I temporarily disabled 3D text rendering, replaced it with a flat version instead.UI Improvements The UI material changed its blend mode after the engine upgrade — a simple checkbox flipped on its own. While investigating the issue, I also optimized parts of the UI system and fixed a bug where multiple UI layers could stack and remain on screen. This no longer happens, and the interface behaves consistently. In earlier versions, SlatePostBuffer seemed to operate with only a single channel — or I simply wasn’t able to configure it properly. In 5.7, the second channel activated, which immediately revealed some issues — while I was experi...

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