Coven Update: Enemies With Health Bars and Steadier Saves — Coven: All Powerful Steam update #1264816

Enemies and Bots Every enemy in the game now runs on real health instead of a hidden stun counter. Team Bots have 250 health, shown on a health bar...

Steam App
Coven: All Powerful (3205020)
Event type
patch note
Published
1 August 2026 - 02:33:54 UTC
Source
steam_community_announcements
Enemies and Bots Every enemy in the game now runs on real health instead of a hidden stun counter. Team Bots have 250 health, shown on a health bar, with floating damage numbers on each hit. Bots no longer get flung around by every hit. They absorb the damage and keep fighting, and only drop into the stun animation once health reaches 0, then respawn at full health. Realm Protectors use the same model with 100 health. A protector that survives a hit gets knocked back and keeps coming at you instead of being locked out of its attack every time it is struck. Medusa's Touch still petrifies a protector outright in one hit. Riftwalkers now have 150 health and can finally be put down. Previously, they could only be immobilized, never actually defeated. At 0 health, they hold the downed pose briefly, then despawn. Health bars replicate to everyone in the match, so what you see matches what the ...

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