- Steam App
- Usurper Reborn (4336570)
- Event type
- patch note
- Published
- 3 July 2026 - 03:32:43 UTC
- Source
- steam_community_announcements
v0.65.4 - Countdown A player-experience update focused on the early game and on making character progression something you can actually see coming. Plus the biggest companion-writing addition in a long while: every companion now has a story that starts early and builds the whole way down. Your First Fight New characters used to get plenty of guidance in town, then walk into the dungeon and find an empty entrance room with four unlabeled exits and no idea where to go. That gap is closed. The dungeon points you at your first fight. A fresh character now gets a single in-world line showing which way the nearest monster is, until the first kill lands. Your first kill always makes level 2. Kill number one now tops you up to the next level, so the whole loop (fight, level, unlock) demonstrates itself immediately. Level-ups announce what you gained and what is next. New abilities used to appear...