Build 0.4.2 – UI and effects improvements — RoboVirus Steam update #127362

In this build we improved character and gun particle visibility that players could see more clearly where they spawn and where everyone is moving. There...

Steam App
RoboVirus (1001870)
Event type
patch note
Published
22 March 2019 - 14:35:08 UTC
Source
steam_community_announcements
In this build we improved character and gun particle visibility that players could see more clearly where they spawn and where everyone is moving. There is lots of improvements to player UI, effects and character balancing which you can read more about from patch notes. The players can also choose how many lives the players have per round, as well as how many rounds to play. If you select more than one round, you will instantly move to another round/map after the previous round/map has finished. Patch notes Character: Added white half circle to indicate dash cooldown Thicker half circle to indicate health Spawn lightning effect is improved New death animation Characters have shields which indicate that others cannot kill another player, shield is refreshed when player spawn UI and effects: Added regeneration effect to waiting lobby shields Now there is conveyor belt to waiting lobby Impr...

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