- Steam App
- Strid (765010)
- Event type
- patch note
- Published
- 16 November 2018 - 18:56:02 UTC
- Source
- steam_community_announcements
Optimizations: - Big rework on point lights, can now have an infinite amount instead of just 32, and they are much faster. - Decals, such as blood and bullet holes applied to terrain, could cause recurring frame drops, but are now very fast. Gameplay: - Repair now gives points for each crew member even if there is no driver. - Richochets now do damage. - Bullet damage now dependent on velocity. - Friendly fire by explosions removed. - Can no longer die from being wounded, bleeding stops at 1HP, player will be slowed instead. - Bots are now a bit slower and has a more random behaviour. - Duds, or ammo that is explosive and hits ground before a safety distance is reached, will no longer explode on expiring. - Bullets that hax terrain will now have a reduced velocity and therefore damage, as well as a distorted path. - Slight improvement on vehicles following terrain, still needs more work ...