Demo Mini-patch #2 — PokeyPoke Steam update #1289245

Hello everyone! Following feedback i've been making a bunch of improvements to the demo, while my main focus right now is building out the full game's...

Steam App
PokeyPoke (1083230)
Event type
patch note
Published
9 January 2024 - 15:15:24 UTC
Source
steam_community_announcements
Hello everyone! Following feedback i've been making a bunch of improvements to the demo, while my main focus right now is building out the full game's content, it's important that I keep this demo up to date with as much QoL and polish as I can spare time for. I think the most dramatic change here is the addition of what's commonly referred to as "coyote time" buffers to spear grabbing. This input leniency was already present for jumping normally, but in order to help with timing quick jumps from wall grabs and also provide some leniency when letting GO of a wall grab, I've added a significant window to let you still jump when technically pressing the button "too early/late". This also makes certain forbidden techniques that were previously near frame perfect a lot more reliable with practice! Thank you all for your continued feedback and bug hunting across these forums and the community...

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