Eldervale Patch Notes (1.2.2) — Eldervale Steam update #129373

Eldervale Patch Notes (1.2.2) - After finishing Chapter 1, some parts of the level will be blocked off to avoid pointless backtracking. - The Elder...

Steam App
Eldervale (1032830)
Event type
patch note
Published
25 October 2020 - 10:26:50 UTC
Source
steam_community_announcements
Eldervale Patch Notes (1.2.2) - After finishing Chapter 1, some parts of the level will be blocked off to avoid pointless backtracking. - The Elder Costume will now adapt to the base costume variation, changing it's color and texture. - Equip Melee weapon now bound to the "4" key in addition to "0". - Resources now spawn for twice as long during the bossfight. - Default camera type is now "Medium" instead of "Far". - SMG bullet spread reduced. - If you fail to pick up the 2F or B1 maps, they will appear on a different place later in the game. - Added camera events to the Statue, Patient and Dial puzzles when solved. - Added a camera event near the SMG. - You can no longer leave the basement before picking up the Handgun. Originally, the entire level was accessible by the end of the game to provide shortcuts to previously visited save points or vending machines and get more "a-ha!" moment...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.