- Event type
- patch note
- Published
- 29 March 2024 - 21:37:52 UTC
- Source
- steam_community_announcements
Mostly some powerup tuning to even out the playing field between powerups, focusing on the removal of most lures and punishing abusing infinite healing Settings added the ability to make the bullet cover black in addition to the other options Modifiers Final Trial now disables all other modifiers and enables all unlocked powerups Powerups Drain Shot now creates a projectile that needs to be caught in order to gain the benefits killing enemies only grants healing, catching the new projectile without killing an enemy reduces the cooldown and returns the powerup now failing to kill an enemy will no longer cause any self damage Hivemind there are now diminishing returns for each use of the powerup Space Strike adjusted the targeting sprite Boom Buddies fixed an issue where swapping powerups while the powerup was active would put a cooldown on the other slot Flashback you no longer fire bulle...