Build 0.7.5: The Tactical Terrain & Ballistic Cover Update — War Room: Tactical Sandbox Steam update #1316057

\ ● Soft vs. Hard Blocks: The barrier system now features two distinct modes to simulate different battlefield obstacles. ● Blue Barriers (Soft)...

Steam App
War Room: Tactical Sandbox (4542210)
Event type
patch note
Published
7 July 2026 - 03:01:22 UTC
Source
steam_community_announcements
\ ● Soft vs. Hard Blocks: The barrier system now features two distinct modes to simulate different battlefield obstacles. ● Blue Barriers (Soft): Designed for hedges, fences, and light foliage. They block troop movement and line-of-sight (FOW) but allow projectiles and line-fire to pass through. ● Red Barriers (Hard): Designed for stone walls, fortifications, and solid buildings. They provide total obstruction, blocking movement, vision, and all types of fire (Arrows, Bullets, and Stones). \ ● Tactical Blindness: Units now possess "Occlusion Awareness." Troops will no longer attempt to target, rotate towards, or fire at enemies hidden behind Red (Hard) Barriers. ● Friction of War: This enhancement prevents ammo wastage against solid walls and allows for realistic ambushes and flanking maneuvers behind cover.

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