- Steam App
- Radiis (810640)
- Event type
- patch note
- Published
- 26 July 2018 - 22:44:04 UTC
- Source
- steam_community_announcements
Hello everyone! Here's another update with some fixes. The main thing we fixed was a problem with the indicator that shows when the player will obtain a tile next turn. When the population growth of one player was the same as the population damage of another player, this would falsely show that you will get the tile next turn. This is fixed now. There was also some demand to disable the day/night cycle, so we added the option to set the time of day that you want in the gameplay settings for those who want to always play with the same time of day. We slightly improved the time it takes to process turns, but there are still issues with performance on the CPU. We are still looking into what can be done to improve it. Added You can now choose to disable the day/night cycle and set the time of day you want. Fixed It will no longer show that you will get a tile if your population growth is the...