- Steam App
- Boss Battle Arena (4052630)
- Event type
- patch note
- Published
- 17 October 2025 - 18:14:51 UTC
- Source
- steam_community_announcements
Patch 1.1.1 — Smarter Enemy Respawn System Issue Enemies stopped spawning if the max enemy count was reached. Overview We’ve overhauled how enemies respawn mid-wave to make late-wave battles more dynamic and prevent softlocks caused by capped spawns. The arena will now actively monitor when enemies die and automatically resume spawning until the wave’s enemy quota is fully reached. ⚙️ Spawner Improvements 🧠 Dynamic Resume System: The spawner now pauses when the maximum number of enemies are active and automatically resumes once enemies are defeated. 🚫 Wave Cap Protection: Spawning will only resume if the total spawned enemies haven’t exceeded the wave’s defined limit. 💥 Smooth Wave Flow: Late-wave pacing is now smoother — enemies continue arriving as space opens up, keeping intensity consistent through the entire wave. 💀 HealthComponent Update ✅ On enemy death, the system now automatical...