- Steam App
- Metal Garden (3539440)
- Event type
- patch note
- Published
- 3 August 2025 - 12:27:33 UTC
- Source
- steam_community_announcements
VERSION 2.0.1 changes: - Enemy collisions used for checking damage have been replaced with physics meshes. This should result in performance increase when there are multiple enemies on screen at lower end machines. - All of the text and UI elements in the game have been adjusted to prepare the game for localization. - Aiming with a sniper rifle while using a controller will now lower down sensitivity, allowing you to aim more precisely. - Fixed a bug that would cause Exploration Mode modifier to not get saved during a checkpoint. - Size of 'Continue from last checkpoint' submenu has been increased. Due to smaller size of the submenu, if player had a lot of modifiers turned on, some of them would get cut off. - Pressing 'Return to Main Menu' button in the Credits after the fade out animation has already started will no longer reset the fade out animation. - Gamepad keybinds in the Options...