Tic-Toc-Patchy #1! — Tic-Toc-Tower Steam update #132463

Hey everyone! It's been hectic here at Mammoth HQ! It's been just 2 days since our launch. At the moment we have a quick patch for you! Here's what's...

Steam App
Tic-Toc-Tower (389310)
Event type
patch note
Published
30 September 2015 - 13:20:37 UTC
Source
steam_community_announcements
Hey everyone! It's been hectic here at Mammoth HQ! It's been just 2 days since our launch. At the moment we have a quick patch for you! Here's what's been fixed/changed. - Decreased loading times up to 8x the speed - More intuitive controller controls in the menus and shop - Fixed a bug that made you unable to select a game mode - Made you able to jump while in teleports - Switched the Home and Retry buttons when game over - Nerfed Boto(His double jumps were OP) - Removed the level counter from Versus and Wipe-Out - Increased the starting level pool slightly for more variation in levels - Fixed several other minor bugs here and there We also added some new sound effects for several small objects. We're working hard on tracking more bugs and errors, and fixing them as much as we can. So let us know if you find anything! Cheers and have fun playing!

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