- Steam App
- Flat Worlds (703490)
- Event type
- patch note
- Published
- 26 August 2018 - 10:46:49 UTC
- Source
- steam_community_announcements
New Stuff: Now displays a cursor when pointing controller at world. Management menu briefly covered in tutorial. Tweaks: Suppliers now take into account resources in transit when calculating if a receiver is full. This stops some oversupplying/wasting of resources. Random interval added to Ancient Mine animations to stop them looking like synchronized swimmers. Controller interactions with buildings cleaned up. Adds route icon to management menu. Fixes: Ancient mines now selectable. Trees/rocks no longer overlapping. Oculus: Controller menu now matches rotation with controller. Internal: Unity engine updated. Lightmaps updated.