Xsyon Patch Notes - 2017/10/17 — Xsyon - Prelude Steam update #1332977

Hello everyone! Several patches have gone out since my last post here. In general, I am continuing to optimize code and eliminate infrequent crashes and...

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Xsyon - Prelude (297470)
Event type
patch note
Published
17 October 2017 - 08:19:23 UTC
Source
steam_community_announcements
Hello everyone! Several patches have gone out since my last post here. In general, I am continuing to optimize code and eliminate infrequent crashes and issues. My goal is to clear up any critical crash issues even though they are rare and optimize the most time consuming functions both client and server side to improve the game's performance and stability before adding new features. Although these patches may seem minor, they require a lot of work. These patches include: - Further optimizations and changes towards upgrading DirectX features. - Array optimizations. - Continued function optimizations. - Critical section revisions and code clean-up. - Build uses updated Microsoft libraries. - Server logs streamlined and improved. - Problems caused by 0 stat values fixed. - Additional error checking and function safety to prevent crashes. - Additional logging to catch future client crash an...

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