Only One Night - v2.1.0 Update - Tears and Parry Rework — Only One Night Steam update #1339460

Hi there! Wanted to have a bigger update, but I got a gamejam soon, soooo I didn't wanna commit to that without posting these fixes... Game Changes...

Steam App
Only One Night (4346810)
Event type
patch note
Published
1 March 2026 - 04:24:56 UTC
Source
steam_community_announcements
Hi there! Wanted to have a bigger update, but I got a gamejam soon, soooo I didn't wanna commit to that without posting these fixes... Game Changes - Made Earlier Nights Shorter * (7 am is only 50 seconds long, 8 - 9 am is 60 seconds, 10 am - 11am is 70 seconds, etc.) Tear Changes - Made most enemies give 1 Tear / 0.25 tears instead of giving 0.025 of a tear because that makes more sense - Tears round at the end of night - Changed the price on most upgrades to accommodate for this change. - Added price scaling throughout the night. Parry Changes - Parry has been reworked, now instead of energy scaling per parry, any parry against the same monster requires more qte inputs. Fixes - Fixed Powerupless - Removed Herobrine Have fun!

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