Alpha 0.9.9f8 changelog — Crooked Waters Steam update #1339479

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fcca3b939591f4c0b2526b0b043c3c3db8bc47f1e.pngGreetings%21 This week’s update...

Steam App
Crooked Waters (815280)
Event type
patch note
Published
10 November 2018 - 14:14:43 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32444331%2Fcca3b939591f4c0b2526b0b043c3c3db8bc47f1e.pngGreetings%21 This week’s update brings in a few more overall quality of life fixes to the game. In the meanwhile we are still hard at work with the 1.0.0 update. You can also expect some new information regarding the 1.0.0 update in the coming weeks. Changed our skybox to a new and more dynamic one with moving clouds. Fixed an issue where players would fall endlessly in the tavern when clipping through the floor. Fixed a bug where wind calculations were completely off and would give ships incorrect speed. Water waves will now grow taller once a ship reaches more open sea, and be calmer when the ship is closer to islands. Minor bugfixes.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.