- Event type
- patch note
- Published
- 25 May 2026 - 03:14:24 UTC
- Source
- steam_community_announcements
Hey everyone! A packed week with a lot of visual and technical progress to share. Cloud & Rendering Cloud parameters are now exposed, meaning modders can tweak clouds however they like. Rendering improvements this week also brought some general visual polish across the board.Airports & Lighting Airports received a lighting pass — runways and taxiways now have more lights, making night operations feel much more realistic. Speaking of night, the sim's overall nighttime appearance is getting attention: buildings now fade in smoothly instead of popping in suddenly.Visual Scripting for Aircraft Systems Aircraft developers will be happy with this one — you can now set up and simulate aircraft systems directly in the editor using a visual scripting system. No need to jump in-sim just to test your logic.Terrain & Vegetation Multiple grass types are in the works. Mesh support is already working, ...